![]() ![]() Ubisoft Reflections, which produced Driver: San Francisco, is also assisting with The Division, contributing to many aspects of the game. Originally a console-only affair, Ubisoft green lit a PC release for The Division due to demand. We're expecting The Division in the fourth quarter, on PC, PlayStation 4 and Xbox One. In addition to creation audio and visual assets, Red Storm is working on the gameplay side of things, too, keeping Massive grounded in the real world. ![]() in the aftermath of a genetically engineered virus known as 'Green Poison' being released, and follows an agent of the Strategic Homeland Division as they try to rebuild the city. The sequel to Tom Clancys The Division, it is set in a near-future Washington, D.C. Red Storm has strong connections with the military as well as manufacturers and distributors, and leverages these to help build realistic models. Tom Clancys The Division 2 is an online-only action role-playing video game developed by Massive Entertainment and published by Ubisoft. ![]() Red Storm is behind the game's weapons, with a team of three artists based in North Carolina interfacing with Massive (which is based in Malmo, Sweden), who provides guidelines as to what kinds of arsenal is required, while Red Storm makes them from scratch. Tom Clancy's The Division is now the product of three development teams, with long-time franchise developers Ubisoft Red Storm joining Massive and Reflections.Īs detailed on the UbiBlog, Ubisoft Massive remains the lead development team, but Ubisoft Red Storm was a natural choice to assist on the multiplayer project Red Storm once counted Tom Clancy himself among its members, and was responsible for Rainbow Six and Ghost Recon. ![]()
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